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Ambra - Amber Swamps
Amber Swamps · world 8 of 13 · open from character level 84
Golden swamps where amber traps insects as big as horses. The air is poisonous.
Combat rules
Plague Each hit poisons. Poison takes 1% health per round per dose (up to 5). This rule applies to every fight on this world: monsters, zone bosses, this world's dungeons and the guardian.
Hunting
Ambra's poisonous fumes take 1.5% of monster health per second by themselves.
Resource: Ambra Amber
Monsters and zone bosses on Ambra drop Ambra Amber. You will need this resource at the forge, in your cottage and when buying pets, and more of it drops at night.
Weather
This world more often gets: Fog. The weather changes every hour and gives bonuses, for example more coins or experience from hunting.
Guardian: Mother of the Swarm
Mother of the Swarm (level 100, fights like a assassin) guards the way to the next world. Permanent traits:
- Vampirism - Heals for 30% of damage dealt.
- Battle frenzy - Each of its next blows is 8% stronger.
- Ambush - Always strikes first.
Monsters
While hunting you will meet, among others:
- Amber beetle
- Swarm wasp
- Bog toad
- Spore fungus
- Resin golem
- Poison scorpion
- Giant centipede
- Swarm larva
- Marsh nightmare
- Plague moth
Tavern jobs
The innkeeper on this world offers jobs such as:
- The Poisoned Well
- An Insect in Amber
- A Swarm over the Village
- The Killing Honey
- The Missing Herbalist
- Marsh Lights
- The Resin Bridge
- The Queen in the Cocoon
Dungeons of this world
Amber Hive (from level 88) - A swarm as big as a mountain. Every cell is someone's grave. More in Dungeons and bosses.
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